The Perfect Draft: 12-Team, PPR

Footballguys Staff's The Perfect Draft: 12-Team, PPR Footballguys Staff Published 08/26/2022

Footballguys coined the Perfect Draft article series way back in 2002 when co-founder David Dodds started the series. We featured detailed stat projections and the principles of my Value-Based Drafting system Footballguys was built upon.

Over the years, it's become one of our cornerstone strategy features, delivering a clear plan for crushing your draft. Our stated goal at Footballguys is to help our customers win more at fantasy football, and the Perfect Draft series is a big part of how we do that.

Way back in 2002, David identified two key principles for a Perfect Draft:

1. All Players Have Value

Most of life can be referenced in The Godfather movie. In this case, it's keeping it business, not personal. This means: don't love or hate players. Don't get emotionally attached. Your goal for a Perfect Draft is to draft players who'll significantly outperform their draft position.

I don't believe in "Do Not Draft" lists. I do believe in "I won't draft him at his current Average Draft Position, so I probably won't be getting him" lists like our buddy Matt Waldman put together here.

2. Understand Your Competition In The Draft Room

Whether it's players for your draft, a new car, or Top Shot NFT, if you want to find a good deal on something, you first have to understand the market price of the thing. The going rate that most people agree something is worth. To find good deals in your fantasy draft, you must first understand your competitors' value of a player. In an Auction Draft, this is easy to see. In a regular draft, the cost of a player is their draft position.

You'll have the Perfect Draft when you select players more valuable than the cost of the spot where you draft them. You need to know how you value a player and how the other GMs in your league value a player. We provide this crucial information for you with our Average Draft Position Data.

I'll add four more.

3. Understand Your Scoring System And Your League

This one is the biggest thing I see fantasy GMs miss. It’s the foundation of my Value-Based Drafting system. Your scoring system matters. A LOT. Your starting lineup requirements matter. A LOT. The number of teams in your league matters. A LOT. You're reading a specific article written for a 12-Team PPR league with a specific scoring system and starting lineup requirement. We’ll say more below, but in this league, you can very likely wait on a quarterback as they're less valuable. But that’s not all leagues. If you’re in a 14-team superflex league, quarterbacks are insanely valuable. Because the situation is different.

It’s why I put little stock in blanket strategies advocating for shunning a position. Zero-RB or Zero-WR blanket strategies are better for gathering clicks than they are winning leagues. You must know more about your league’s scoring system, starting lineups, and number of teams to understand the value. Fortunately, we’ll do all that for you with our Custom Cheatsheets or our Draft Dominator if you want maximum flexibility. We’ll do the work for you.

4. Flexibility

Author David Allen writes about a concept called "Mind Like Water." He uses the example of how the water in a pond reacts appropriately to whatever rock you throw into it. If you throw a big rock into the pond, the water accepts the big rock and essentially says, "Nice. Big rock". If you throw a pebble into the water, the water accepts the pebble and says, "Nice. Pebble". The point is whatever you present to the water, it accepts and responds appropriately. In this case, the water is flexible.

This is how you should approach your draft. If you go in fixated on drafting two running backs in the first two rounds or avoiding running backs in the first two rounds or never taking a player over 30 years old or any host of inflexible rules you place on yourself, you won't have the Perfect Draft. Be flexible.

It's the adage of letting the game come to you. You need clear valuations of players. And you need a plan of how things may unfold based on what your league mates will do, and then you let the draft come to you. Respond appropriately as it unfolds.

5. Preparation

Seneca said, "Luck is what happens when preparation meets opportunity."

Stephen Leacock once observed: "I am a great believer in luck, and I find the harder I work, the more I have of it."

Both these quotes apply to your fantasy draft. Your draft is no different than anything else important you do. The more prepared you are, the better you're likely to perform.

Think about it. Study the players. Tweak the values. And most importantly, think about how it will unfold. This is where mock drafting can be invaluable. Our Draft Dominator offers sophisticated mock drafting capability. If you do multiple mocks with it, you'll get different results each time.

In a draft setting with a short timer for each pick, there's little time to think. You need to have already thought. And execute based on the values you've already determined.

The very fact you're reading this article right now tells me you're on the right track with this one. Stay with it.

6. Get Your Guys And Have Fun

Regardless of the entry fee, almost all of us play fantasy football because it's fun. We think we know more about picking players than the other folks. Building and managing a team is fun. It's the foundation of our hobby. So have fun.

If you're a Bears fan and you hate Aaron Rodgers, as every Bears fan should, and seeing him do well hurts your soul, you don't have to draft him. Even if he's there at a bargain. You can draft him. You can make the case you probably should draft him. But don't remove the fun from the value equation. You don't have to draft him.

The other way I see this play is fantasy GMs afraid to get their guy because someone will claim they "reached." Forget about what people say. (Another area where fantasy football is like life) You're drafting players for you. So go get your guys.

Now, of course, there's a balance. Let's say you, like me, love Kyle Pitts. When I wrote this, Pitts is going near the end of the third round of 12 team drafts. If you're picking at the top of the 3rd and you love Pitts, get your guy. Few things are as sad as the GM in your draft who makes their pick and sounds like it's killing them. Draft players you're glad to have. It's way more fun.

You'll see plenty we love below as our Clayton Gray breaks down the pockets of value that will help you win.

Pull up a chair. Settle in. You got this.

Let's Have the Perfect Draft

This Perfect Draft is based on a 12-team league that starts the following players:

  • 1 quarterback
  • 2 running backs
  • 3 wide receivers
  • 1 tight end
  • 1 flex (RB, WR, or TE)
  • 1 kicker
  • 1 defense

The league scoring is as follows:

  • Passing TD = 4 points
  • Passing Yard = 0.04 points
  • Turnover = -1 point
  • Rushing/Receiving TD = 6 points
  • Rushing/Receiving Yard = 0.1 points
  • Reception = 1 point

And in an 18-round draft, this will be your average roster construction:

  • 2 quarterbacks
  • 6-7 running backs
  • 6-7 wide receivers
  • 1-2 tight ends
  • 1 kicker
  • 1 defense

Building Your Core, The Top 60

Below are the Top 60 players based on the above scoring system. These 60 players will be your focus for your first five picks and form the core of your team. Using the Draft Dominator will give you a Top 60 that is completely custom to your league. That custom ranking is highly recommended.

Overall Pos Rank Player Team/Bye ADP
1 RB1 Christian McCaffrey CAR/13 1.02
2 RB2 Jonathan Taylor IND/14 1.01
3 WR1 Cooper Kupp LAR/7 1.05
4 RB3 Austin Ekeler LAC/8 1.03
5 WR2 Justin Jefferson MIN/7 1.04
6 RB4 Derrick Henry TEN/6 1.06
7 WR3 JaMarr Chase CIN/10 1.07
8 RB5 Joe Mixon CIN/10 1.11
9 RB6 Dalvin Cook MIN/7 1.09
10 TE1 Travis Kelce KC/8 2.01
11 RB7 DAndre Swift DET/6 2.02
12 RB8 Najee Harris PIT/9 1.08
13 RB9 Alvin Kamara NO/14 2.03
14 TE2 Mark Andrews BAL/10 2.10
15 RB10 Saquon Barkley NYG/9 2.05
16 RB11 Aaron Jones GB/14 2.07
17 WR4 Davante Adams LV/6 1.12
18 WR5 CeeDee Lamb DAL/9 2.04
19 WR6 Stefon Diggs BUF/7 1.10
20 RB12 Leonard Fournette TB/11 2.11
21 QB1 Josh Allen BUF/7 3.02
22 RB13 James Conner ARI/13 3.06
23 RB14 Nick Chubb CLE/9 2.08
24 TE3 Kyle Pitts ATL/14 3.09
25 RB15 Javonte Williams DEN/9 2.09
26 WR7 Tee Higgins CIN/10 3.08
27 WR8 Deebo Samuel SF/9 2.06
28 WR9 Mike Evans TB/11 3.01
29 WR10 Tyreek Hill MIA/11 2.12
30 RB16 Ezekiel Elliott DAL/9 3.05
31 TE4 Darren Waller LV/6 5.01
32 WR11 D.J. Moore CAR/13 3.10
33 WR12 Keenan Allen LAC/8 3.04
34 WR13 Michael Pittman IND/14 3.07
35 WR14 A.J. Brown PHI/7 3.03
36 RB17 J.K. Dobbins BAL/10 4.10
37 RB18 Travis Etienne JAX/11 3.12
38 RB19 A.J. Dillon GB/14 5.06
39 QB2 Kyler Murray ARI/13 6.04
40 QB3 Justin Herbert LAC/8 4.02
41 WR15 Courtland Sutton DEN/9 4.01
42 TE5 George Kittle SF/9 4.12
43 RB20 Breece Hall NYJ/10 4.06
44 TE6 Dalton Schultz DAL/9 6.07
45 WR16 Brandin Cooks HOU/6 5.03
46 TE7 T.J. Hockenson DET/6 8.06
47 WR17 Mike Williams LAC/8 3.11
48 QB4 Patrick Mahomes II KC/8 4.03
49 WR18 Allen Robinson LAR/7 4.11
50 WR19 Jaylen Waddle MIA/11 4.04
51 RB21 Cam Akers LAR/7 4.07
52 WR20 Amon-Ra St. Brown DET/6 5.12
53 RB22 Tony Pollard DAL/9 6.11
54 WR21 Diontae Johnson PIT/9 4.08
55 WR22 Chris Godwin TB/11 5.05
56 QB5 Tom Brady TB/11 7.01
57 RB23 David Montgomery CHI/14 4.09
58 WR23 Michael Thomas NO/14 5.09
59 RB24 Cordarrelle Patterson ATL/14 8.05
60 QB6 Joe Burrow CIN/10 6.09

Your First 5 Picks

In general, you should take the best player available on that list for your first five picks. But use good judgment when making your selections. Remember, all these points apply to just this league.

  • Don't draft all wide receivers, for example, with your first five picks. While those players may have been the best value at each of your picks, it's tough to have the Perfect Draft when you start with five players at the same position group. Remember, your starting lineup in this league only allows four wide receivers to be started each week.

  • Mind the ADP when you pick. If the top two players on the board have ADPs of 5.12 and 3.07 (in that order) and your next pick is 4.04, the 5.12 player will probably be available at your next pick. So you could gain more value by taking the 3.07 player now and then targeting the 5.12 player next.

  • But don't push those ADP edges too hard. If the top two players on the board have ADPs of 5.12 and 3.07 (in that order) and your next pick is 5.10, the 5.12 player might not be available at your next pick. It would be best to go ahead and take the 5.12 player now.

  • It's probably not best to take multiple tight ends in these first five selections. In normal PPR leagues, it's hard to get good flex value from a tight end. Plus, unless they are elite producers, they generally aren't valuable trade pieces.

  • Avoid the quarterback position in this league. While you can have the Perfect Draft while taking a quarterback early, you'll almost always like your team more if you don't.

  • Don't mind the bye weeks. There is plenty of time later in the draft to fix any bye-week issues. Plus, the roster you exit your draft with almost always looks different than the roster you'll have in Week 9. The Week 9 byes you stressed about during your draft usually go away on their own through normal free agency and trading.

Assessing Your Core

After your first five picks, your focus moves to rounding out your team based on need. This is a key point in roster-building:

The players you select the rest of the way are completely determined by the players you already selected.

Here are three specific questions you need to answer:

  • How many running backs do you have? According to ADP, the average team will have 2.00 running backs after five rounds. You won't need to target the position if you are above this number. If you are below this number, you'll need to return to running backs in the next few rounds -- maybe multiple times.

  • How many quarterbacks and tight ends do you have? According to ADP, the average team will now have 0.33 quarterbacks and 0.42 tight ends. There's no need to worry if you don't have players at these positions. There will be value for you throughout the draft. If you have one, you can comfortably avoid taking more at that position for a while. If you have multiple players at either position, you're probably done at the position for the rest of the draft.

  • How do your bye weeks look so far? In a perfect world, you'll have no overlap. But overlap happens, and it can be dealt with. If you already have three or more players with the same bye week, you may need to actively avoid that week unless a player is just too good of a value to pass up. You can also target players with a weaker opponent for that week. The Draft Dominator will do this for you automatically.

Sample Starting Roster

Here's a possible start from the 1.06 spot in Round 1

Going through our three questions yields the following information:

  • You are solid at running back and don't need to quickly address the position.
  • You have a tight end, so you won't need to address the position again soon.
  • You don't have a quarterback, so you'll need to consider taking one before too deep in the draft.
  • You have three players off in Week 6. This isn't a huge concern, but you don't want to load up on more players with the same bye week.

Positional Needs

Now, we'll look at each position and show how to best fill each.

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Quarterback

If you followed the Perfect Draft blueprint, you did not take a quarterback in the first five rounds.

That's perfect!

If you've watched the NFL over the last few years, you realize it is a passing league. Even Josh Johnson had two 300-yard games last year. What's crazy is that he did it for two different teams, but that's merely trivia. Use the pass-crazy league to your advantage and be willing to be the last team in your league to draft their starting quarterback.

Yes. Be the last team in this league to draft their starting quarterback.

For every drafter who took Josh Allen or Justin Herbert in the first five rounds, you'll be able to select someone like Derek Carr or Kirk Cousins or even Aaron Rodgers as many as seven rounds later. The value gained is immense and allows you to load up on value at running back and wide receiver.

Here are the quarterbacks you should be willing to draft as your starter:

Player Team/Bye ADP Player Team/Bye ADP
Josh Allen BUF/7 3.02 Dak Prescott DAL/9 7.07
Justin Herbert LAC/8 4.02 Russell Wilson DEN/9 7.09
Patrick Mahomes II KC/8 4.03 Trey Lance SF/9 8.11
Lamar Jackson BAL/10 5.02 Aaron Rodgers GB/14 9.02
Kyler Murray ARI/13 6.04 Matthew Stafford LAR/7 9.03
Jalen Hurts PHI/7 6.05 Derek Carr LV/6 9.10
Joe Burrow CIN/10 6.09 Kirk Cousins MIN/7 10.01
Tom Brady TB/11 7.01 Tua Tagovailoa MIA/11 11.07

Here's a secret about the ADP of QB12 and QB13: it shouldn't be that high. The only reason players like Rodgers, Stafford, and Carr don't have 10th-round ADP is that the 12th team to draft a quarterback panics in every league. They worry the rest of the league will squeeze them out at the position, so they reach for their starter. Then they compound the mistake. They believe their backup needs to be strong since their starter is weak. So they reach for their backup. Then other teams with perceived weak starters rush to grab their backup too early. The stampede causes Tagovailoa to have an ADP that is a few rounds too high. Don't feed the stampede!

The teams that already have starting quarterbacks aren't looking to add another. Think about it. Are you worried about his backup if you have Allen, Herbert, or Mahomes? Of course, you aren't. And your opponents aren't either.

The truth is this: Once 11 teams have a starting quarterback, there is no pressure at the position. You can wait. You can even wait for a few rounds. Someone like Rodgers or Stafford will still be there in the 10th round.

And if tragedy strikes and those guys are taken from you, all is not lost. The list of serviceable starting quarterbacks is deep.

Backup Quarterback

Remember the key tenet from the Assessing Your Core section? It still applies. When you should draft your backup quarterback depends entirely on when you drafted your starter. If you followed the Perfect Draft plan and were the last team to draft a starter, feel free to be one of the first to take a backup. Even going back-to-back at quarterback is viable. If you did take a quarterback earlier, be willing to wait for a long time to get a second signal-caller.

Running Back

In this league with this setup, running back is the most important position on your roster. As more and more NFL teams deploy multiple backs, the supply of premier fantasy assets is low. If you followed the Perfect Draft blueprint, you will likely have two or three quality running backs after the first five rounds. This is a good start, but league-winning teams have great depth at the position.

Before we dig into backfield depth, there are occasions where one of these two will be available into the sixth (or even later) round:

Be comfortable taking either of them as a third back if you didn't come out of the core-building phase with at least three running backs.

There are two kinds of depth at running back:

  • Running backs with clearly defined roles. These could be short-yardage or third-down backs. They likely won't consistently score high, but they will keep you from getting zeros if you start them occasionally. Think of Nyheim Hines here.

  • Running backs without a defined role but with clear potential if things break for them. These guys are currently behind established starters. They need another back to be injured or to falter before they get a large number of snaps. But if they get those snaps, they'll be great fantasy commodities. Think of Tyler Allgeier.

The good news is that a few players have roles and potential. Take Khalil Herbert. He should have a handful of carries each week and get work out of the backfield. But if David Montgomery misses time, Herbert could be a workhorse back.

You want to have both kinds of depth. You can't go into a season with a backfield solely full of potential because, sometimes, that potential takes eight weeks to be fulfilled. And you can't have a team loaded with third-down backs because they generally don't have the potential to be game-changers.

You want at least four backs who currently have a defined role on their team. Whether that role is a workhorse back like Joe Mixon or a third-down back like Nyheim Hines, you want running backs who play a part for their teams. The brutal nature of the position -- not to mention the new 17-game schedule -- means these players will accumulate injuries. After getting four role-players, you can add two or three guys with potential.

Running Backs with Roles

Player Team/Bye ADP Player Team/Bye ADP
Elijah Mitchell SF/9 5.08 James Cook BUF/7 9.08
Clyde Edwards-Helaire KC/8 6.10 Darrell Henderson LAR/7 10.11
Rhamondre Stevenson NE/10 8.01 Michael Carter NYJ/10 11.04
Josh Jacobs LV/6 5.07 J.D. McKissic WAS/14 12.12
Miles Sanders PHI/7 7.08 Brian Robinson Jr WAS/14 10.12
Damien Harris NE/10 8.03 Kenneth Gainwell PHI/7 11.01
Kareem Hunt CLE/9 7.10 Jamaal Williams DET/6 12.08
Chase Edmonds MIA/11 7.03 Mark Ingram NO/14 19.03
Devin Singletary BUF/7 8.04 Khalil Herbert CHI/14 13.08
Rashaad Penny SEA/11 8.07 Raheem Mostert MIA/11 13.03
Dameon Pierce HOU/6 8.12 Rex Burkhead HOU/6 22.04
Melvin Gordon DEN/9 9.05 Zamir White LV/6 14.05
Ken Walker SEA/11 9.11 Ameer Abdullah LV/6 19.12
Nyheim Hines IND/14 10.09 Jerick McKinnon KC/8 17.02
Antonio Gibson WAS/14 7.02 Marlon Mack HOU/6 14.07
James Robinson JAX/11 10.05 Eno Benjamin ARI/13 17.12

Remember, you want four running backs with defined roles. So if you came out of the first five rounds with two running backs, you need two of the ones listed above. If you already selected four in the core-building phase, you aren't required to take anyone above.

Running Backs with Potential

Player Team/Bye ADP Player Team/Bye ADP
Rhamondre Stevenson NE/10 8.01 Sony Michel MIA/11 18.11
Kareem Hunt CLE/9 7.10 DOnta Foreman CAR/13 17.04
Rashaad Penny SEA/11 8.07 Zack Moss BUF/7 21.09
Dameon Pierce HOU/6 8.12 Dontrell Hilliard TEN/6 20.05
Melvin Gordon DEN/9 9.05 Samaje Perine CIN/10 20.12
Ken Walker SEA/11 9.11 Marlon Mack HOU/6 14.07
Antonio Gibson WAS/14 7.02 Isiah Pacheco KC/8 14.10
James Cook BUF/7 9.08 Eno Benjamin ARI/13 17.12
Darrell Henderson LAR/7 10.11 Matt Breida NYG/9 22.09
Michael Carter NYJ/10 11.04 Chris Evans CIN/10 21.05
Kenneth Gainwell PHI/7 11.01 Tyler Allgeier ATL/14 12.09
Khalil Herbert CHI/14 13.08 Isaiah Spiller LAC/8 12.11
Raheem Mostert MIA/11 13.03 Tyrion Davis-Price SF/9 16.04
Alexander Mattison MIN/7 11.10 Mike Davis BAL/10 18.07
Rachaad White TB/11 12.04 Hassan Haskins TEN/6 21.01
Zamir White LV/6 14.05 Chuba Hubbard CAR/13 17.08
Damien Williams ATL/14 21.07 DErnest Johnson CLE/9 20.06

You want two of these, but don't count any of the backs you took as a role-player. Say you took Rhamondre Stevenson as your fourth back. You would count him as a running back with a role and still want to go after two or three runners with potential.

Wide Receiver

As discussed in the quarterback section, the NFL is all about passing. That not only lifts quarterbacks, but wide receiver scoring is also elevated. That also leads to a wide variety in wide receiver rankings. Some wide receivers will fall past their ADP in almost every draft because some of your competitors will prefer other options.

Scoop this value throughout your draft by staying on a good pace at wide receiver.

But what is a good pace at wide receiver? Let's find out.

Wide receiver is the only position where it's best to build at a steady tempo. If you draft four early, your backup wide receivers have a hard time seeing the starting lineup. Plus, your other positions will lack quality. If you don't tend to your wide receiver corps for a while in your draft and then pile up bodies later, you'll end up with a group of similar players and have multiple difficult start/sit decisions every week. For a Perfect Draft, you want to select wide receivers at a firm clip.

Generally, try to stay around these numbers:

  • After 5 rounds, have 2-3 wide receivers
  • After 8 rounds, have 3-4 wide receivers
  • After 11 rounds, have 4-5 wide receivers
  • After 14 rounds, have 5-6 wide receivers
  • After 18 rounds, have 6-7 wide receivers

Wide Receivers We Like at ADP

  • Everyone on the Top 60 list from the core-building phase. If any of those receivers are available, go get them
Player Team/Bye ADP Player Team/Bye ADP
Terry McLaurin WAS/14 4.05 Nico Collins HOU/6 14.01
Amari Cooper CLE/9 6.12 Marvin Jones JAX/11 15.05
Marquise Brown ARI/13 5.04 Jahan Dotson WAS/14 12.10
Adam Thielen MIN/7 6.06 Marquez Valdes-Scantling KC/8 11.02
Gabriel Davis BUF/7 5.10 George Pickens PIT/9 10.07
DK Metcalf SEA/11 6.02 D.J. Chark DET/6 12.07
Christian Kirk JAX/11 8.08 K.J. Osborn MIN/7 14.11
JuJu Smith-Schuster KC/8 6.03 K.J. Hamler DEN/9 17.01
Darnell Mooney CHI/14 6.01 Treylon Burks TEN/6 10.03
Jerry Jeudy DEN/9 5.11 WanDale Robinson NYG/9 15.10
Hunter Renfrow LV/6 7.06 Isaiah McKenzie BUF/7 14.12
Robert Woods TEN/6 9.01 Corey Davis NYJ/10 16.07
Rashod Bateman BAL/10 6.08 Skyy Moore KC/8 10.02
Photos provided by Imagn Images

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